Envelopes at Media West
For folks who will be attending their first media west con or are
relatively new to the event, this is an explanation of how the
envelopes placed out and about the hotel work over the weekend.
We begin the weekend on Friday morning, about 10 AM by placing
envelopes out and about the hotel marked with the FoE logo.
There will be no further envelopes placed out in the hotel once the
Blaster Battle has ended.
These envelopes do give, or take away, points to the side turning
them in to the judge.
These envelopes contain clues and hints to the overall story line
effecting the blaster battle and the skirmish. They may point you to
another character or in the general direction of say the
Imperials....that someone on that side has information. They may say
a sith has or a military officer has information....
This is designed to assist you in finding out which character it may
be that has the information.
The goal is to assist in Role-Play throughout the weekend and allow
for more character interaction.
How do they work:
These envelopes will say something like Avon's hidden ship...
Piloting 5.
What does that mean...it means that you must have the skill of
piloting at a 5 or greater to pick up that envelope then take it to a
judge: Patrick Furlong, Joe Doerfner, or Myself.
You might also see ones like: Intercepted Message: Communications 3
or Cryptography 4. This means either the skill communications at a 3
or the skill cryptography at 4 will allow you or someone on your team
to pick up this envelope.
The final type of envelope may require you to have two skills in
conjunction say Droid Repair Shop: Spy 2, droids 3
So here you must have both skills at the specified level.
Skills:
Question: What if I find the envelope, but do not have the skill or
have it high enough to obtain it?
Answer: Go and find someone on your team that is In Character and ask
if they have the skill. When you find the person, return to the
envelope collect it and get it to a judge.
Question: What if I don't have both skills required?
Answer: If the envelope requires two skills they may be distributed
between characters working in collaboration to obtain the envelope.
Please keep in mind that once you have picked up that envelop you
must remain In Character as the character that picked up the envelope
until it is relinquished to another character or turned in to a
judge.
Capturing Envelopes:
While these envelopes are outside of the skirmish and the blaster
battle, they are capturable. Same rules apply for capturing an
envelope with skills outside of the BB as they do inside the BB or
the Skirmish.
Guarding Envelopes:
Question: I have found an envelope and am with a team of four, I don't
want the enemy to get their hands on it, can I place guards in the
vicinity?
Answer: Yes...you may place guards on the envelope as long as they do
not obstruct the normal traffic of the hotel and they must remain In
Character while either in the vicinity or actually guarding the
envelope. It is not required that they stand on top of the envelope
thus bringing attention to it. They can sit in a chair across from it
and watch the area....however, they *must* be IC the entire time.
If you have any further questions please feel free to e-mail me or patrick.
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