AMBERCON 2003
MARCH 27th-30th, 2003 * DETROIT, MICHIGAN

AT THE CONVENTION

Changes: We've made a few changes this year in response to feedback from our members, but not too many. We had to raise rates just a tad, due to hotel rates increasing to what's competitive locally, postage going up, and the decreased attendance the economy gave us in 2002. But on the good side, if you bring a new attendee (new being someone who hasn't attended since 1999) you'll receive a $10 reimbursement, per referral, off the cost of membership.

THIS YEAR'S SCHEDULE

Thursday, March 27th
Check-in (Thu 3pm - 10pm / closed during Welcome Reception)
Headquarters will again be in the Hospitality Suite by the bar. There will be a sign in the lobby to direct you. If you will not be in Thurs night, simply stop in at HQ when you get in to get your badge and welcome pack.
Welcome Reception (Thu 6:30pm - 7pm - Hospitality Suite)
We're going to keep it short and to the point, but we encourage everyone to pick up free drinks from the manager's reception and come welcome new friends and old as we open the Con. If we have excellent attendance we may have some soda, but no food.
Slot 1 (7pm - 11pm)
Friday, March 28th
Slot 2 (9am - 1pm)
Break (1pm - 2pm)
Slot 3 (2pm - 6pm)
Break (6pm - 8pm)
Costume Social (7pm - 8pm)
Slot 4 (8pm - 12am)
Saturday, March 29th
Slot 5 (10am - 5pm)
Break (5pm - 7pm)
Slot 6 (7pm - 1am)
Sunday, March 30th
Banquet (12pm - 2pm - Regency and Ambassador Ballrooms)
As we did last year, we're spending less money on the banquet by having them serve us entrees at the tables. You'll get your choice from three dishes on the registration, and you'll grab a place card on the way in so the hotel staff knows what to give you.
Slot 7 (2pm - 6pm)
This slot starts late in order to give the Con staff and GMs time to find places to run the games, as we notoriously have a room shortage on Sundays. If a GM would like to run a game which starts earlier, please feel free, and we will list it under special start times.
Break (6pm - 8pm)
Slot 8 (8pm - 12am)

Banquet: Just like last year, the Banquet will be Sunday at noon, to allow people time to check out. Food will be served around 12:30. We will be giving out another original piece of artwork by Wendi Strang-Frost as our door prize (you need not be present to win), and awarding our Costume Social "Crowd's Choice" and our Graphic Design Contest "Popular Choice" winners.

Costume Social/LARP: Since it went so well last year, we're going to have a "Crowd's Choice" prize for costumes again - free membership to next year's Con. All paid Con members are welcome to cast one vote at the Costume Social Friday evening. We will continue with our LARP, with a new GM this year - James Arnoldi. Costumes are encouraged, but not required for the LARP, which immediately follows the Costume Social in HQ.

Graphic Design Contest: Back for a third year, the Art Contest has been changed to a Graphic Design Contest to include a wider range of entries. We had some wonderful submissions last year and hope to get even more this year. "Fiona, Play and Die" on our front page was done by last year's contest winner, Lizete DeAssis. Your entry could be there for Ambercon 2004! We've also added a new "Popular Choice" winner that attendees can vote on during the Con.

Hotel: We will not be having con-sponsored suites this year. The Con loses money on these every year, and only a few take advantage of them. If you need a roommate, please post a note online at our message board.

Referral Bonus: New this year, we're offering a bonus for every new Ambercon attendee (or attendee who hasn't been to Ambercon since 1999) that you convince to attend Ambercon 2003. For every new or long-absent attendee who lists you on their registration form, we will reimburse you $10! On your own registration form, you can choose whether you would prefer to receive your reimbursement in the form of a check at the Con, or credit towards next year's Ambercon. Recruit enough people, and you could get in free!

Scheduling Priority: As was the case last Ambercon, GMs no longer get priority for running continuing campaigns that are closed to new players. GMs will receive priority for every non-continuing campaign, or continuing campaign that is open to at least one new player, that they submit.

Volunteers: We need help! We need someone to man HQ, at least one person per slot and between slots, but preferably two, so no one gets too much to handle. Working in HQ can be boring, but it's a good way to meet new people and gives you priority in game scheduling over non-GMs. E-mail Ray Laura at rgljr69@yahoo.com to volunteer.

Common Sense: Our convention policy is one of respect. We expect our fellow gamers' sensitivities to be respected. If you smoke please do so in designated smoking areas. Please do not make your fellow players uncomfortable or ill by smoking in rooms where gaming is occurring. Everyone is welcome at Ambercon, but if you are under 18 years of age, and you will not be accompanied to your games by your parent, we need them to sign some important legal documents. Have your parent or legal guardian call Liz Trumitch at (313) 388-6746. Thanks.


Maintained by Kris Fazzari